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                                    软件 :
                                    Softimage XSI
    
                            
                                文件总数:85 集
                            
                                
                                    4K
                                
                                    114 人已学习
                                
                                    
                            
                            
                                
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        本次作品为mp4
        格式的82_Softimage 灯渲染的阴影(82_Rendering_shadows_from_Softimage_lights),
        本站编号31884755,
        该其他软件教程素材大小为46m,
        
                    时长为06分 40秒,
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                            教程简介:
                            
                                
                                    译文: 这种深入的 Softimage 2014 教程旨在帮助您了解固体中 Softimage 和帮助你缓解你过渡到这个非常强大的程序的核心功能。在查看这些经验教训时,你将有机会学习从几个专业的 Softimage 导师那些数字导师和专家们在他们的主题区域的一部分。在本教程的第一部分,我们将让你熟悉的一些词汇和开始移动所需的基本技能和在 Softimage 的工作。从那里,我们将探讨一些建模功能发现在 Softimage,并开始建立的车辆,将作为我们中央项目为本教程的其余部分。从那里,我们带您通过添加纹理和材料到车上,添加动画的运动和动画控件,使用交互式创作环境 (ICE) 添加粒子和烟雾的动力学的整个过程和最后我们学习如何添加灯光,阴影,和输出我们最后的动画的序列。
                                    原文: This in-depth Softimage 2014 tutorial is designed to help you get a solid understanding of the core features found in Softimage, and help you ease your transition into this very powerful program. While viewing these lessons, you will have the opportunity to learn from several of the professional Softimage tutors who are part of Digital-Tutors and experts in their subject area. In the first portion of this tutorial, we will get you familiar with some of the vocabulary and foundational skills that are necessary to begin moving around and working in Softimage. From there, we will explore some of the modeling features found in Softimage, and begin building the vehicle that will serve as our central project for the remainder of this tutorial. From there, we take you through the entire process of adding textures and materials to the vehicle, adding animated movement and animation controls, using the Interactive Creative Environment (ICE) to add particle and smoke dynamics, and finally we learn how to add lights, shadows, and output our final animated sequence.